Tencent's high-detail model. Fully textured on a 48 GB Mac, shape only below that.
Hunyuan3D-2 is coming to 3D Mate and will run fully offline on a Mac. Tencent's high-detail image-to-3D model targets the finest geometry of any engine here, generated on Apple Silicon with no cloud upload or account. It needs 24 GB of unified memory for geometry and 48 GB for its texture pass (below that it produces geometry without texture), and about 15 GB of disk. It exports GLB, USDZ, OBJ, STL, and PLY. Until it ships, use TRELLIS.2 4B for balanced quality or TripoSG for the sharpest geometry. Prefer to self-host? See Hunyuan3D-2 on Apple Silicon. See the head-to-head TRELLIS.2 vs Hunyuan3D-2.
Source photo
Made with 3D Mate. A sample result, to show the app's output.
What it is great at
Trade-offs
At a glance
The original model