Microsoft's 4-billion-parameter model. Dependable all-round quality from a single image.
TRELLIS.2 4B runs fully offline on a Mac inside 3D Mate. Microsoft's 4-billion-parameter image-to-3D model turns a single photo into a textured 3D model entirely on Apple Silicon, with no cloud upload, no account, and no internet connection once the engine is installed. It needs 24 GB of unified memory at minimum (32 GB recommended) and about 16 GB of disk, and takes roughly 8 to 10 minutes at balanced quality on an M1 Pro. It is the balanced all-rounder in 3D Mate, dependable across most subjects, and exports GLB, USDZ, OBJ, STL, and PLY. For the fastest drafts on 8 GB use TripoSR; for the sharpest geometry see TripoSG. Prefer to self-host? See how to run TRELLIS.2 on a Mac. Compare it head to head: TripoSG vs TRELLIS.2 and TRELLIS.2 vs Hunyuan3D-2.
Source photo
Made with 3D Mate. A sample result, to show the app's output.
What it is great at
Trade-offs
At a glance
The original model